PROJECT MATTER AND ENERGY

Characteristics of objects, recycling and the water cycle for Fund I

Origin: São José do Rio Preto

What is included?

  •   Transport in an executive bus, with air conditioning, toilet, and minibar for over 30 passengers. For fewer than 30 passengers, transport may be done in a minibus, and for fewer than 13 in a van (subject to family acceptance and location)

      Snack on board on the way

      Water available during the trip on the bus

  02 teachers per bus;

  01 Accredited Tour Guide from the Ministry of Tourism accompanying the group throughout the trip - Mandatory by Law

  Breakfast, lunch, and snack in Schmidt

  Projects monitored by trained and qualified educators

  Leisure at the playground

  Swimming pool

 WhatsApp group with guardians before and during the entire trip for sending information and LOTS OF PHOTOS AND VIDEOS

What is not included?

  • Optional tours
  • Extras of any kind
  • Any type of drink or food not described as included in the Itinerary

Gallery

Introduction

PROJECT MATTER AND ENERGY FOR 1ST AND 2ND GRADES OF ELEMENTARY SCHOOL

Compare the characteristics of different materials found in everyday objects, discussing their origin, how they are discarded, and how they can be used more consciously. Creation of sustainable locations and reuse of materials. Workshop on recyclable toys, proposing the use of different materials for the construction of everyday objects, considering some properties of these materials (flexibility, hardness, transparency, etc.). Discuss the necessary precautions to prevent domestic accidents related to these materials and observe the interference of improperly directed waste in our routines.

Workshop on where does the water come from? An activity where we will start the discovery process of the water cycle, following it from rainfall to its arrival in rivers.

For these activities, students will meet a local character who knows a lot about nature and can help everyone in this discovery process; the adventures of this day will be very special, combining content and "gamification".

PROJECT MATTER AND ENERGY FOR 3RD, 4TH, AND 5TH GRADES OF ELEMENTARY SCHOOL

Application of knowledge about the physical state changes of water to explain the hydrological cycle and analyze its implications in agriculture, climate, electricity generation, provision of drinking water, and the balance of regional (or local) ecosystems, as well as enabling students to understand problems related to the cycles involving its use.

Workshop on building a mini hydroelectric plant with students. Identify the main uses of water and other materials in daily activities to discuss and propose sustainable ways to use these resources.

Build collective proposals for more conscious consumption and create technological solutions for the proper disposal and reuse or recycling of materials consumed at school and/or in daily life.

Study the influence of vegetation cover on maintaining the water cycle, soil conservation, watercourses, and atmospheric air quality.

For these activities, students will meet a local character who knows a lot about nature and can help everyone in this discovery process; the adventures of this day will be very special, combining content and "gamification".

"Gamification" in education refers to the use of traditional game elements in teaching-learning processes.

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